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Auxiliary

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Main / Skills

Player

Reclamation

The reclamation skill is used to determine the speed of which an entity is recycled or salvaged.

Strength

Strength determines your characters carry capacity as well as a modifier for melee combat damage.

Stamina

Used to determine movement speed.

Dexterity

Lowers the action timeout; such as time reload time.

Treatment

treatment = 0, --using medical treatment items

Recovery

HP restored over time naturally in conjunction to stamina.

Ship Piloting

Effects speed and maneuverability as well as what ship types can be piloted.

Vehicle Piloting

Effects speed and maneuverability as well as what vehicle types can be piloted.

Mech Piloting

Effects speed and maneuverability as well as what mech types can be piloted.

Space Command

spaceCommand = 0, --space fleet size

Ground Command

groundCommand = 0, --troop squad size

Repair

repair = 0, --repairing everything

Engineering

engineering = 0, --building

Production

production = 0, --manufacturing

Stealth

stealth = 0, --hiding rating

Perception

perception = 0, --field of view

Trade

trade = 0, --decrease tax on trades/hiring workers

Melee Weapons

Increases skill in using melee weapons and unarmed combat.

Projectile Weapons

Increases skill in using ranged weapons.

Leadership

Management of properties and efficiency of workers assigned.

Prospecting

Rate of successfully finding raw materials.


Page last modified on April 15, 2017, at 04:49 AM